Deity
Demeanor
A Deity, like any individual, has a personality all to him/herself. However, because each Deity rules over a particular facet of the universe, many Deities have large egos and a superiority complex toward all others they consider their underlings. Many Deities adopt the personality traits of the domain they preside over, especially in the case of vague concepts, forces of nature, or emotions. For example, a God of Sorrow may act downtrodden and unmotivated while a God of Storms may adopt the quick-tempered demeanor resemblant of lightning or the slow-to-react demeanor resemblant of thunder. Many Deities are plagued by a sadness or hollowness, because one of the typical methods of becoming a Deity involves reincarnation after death.
History
Often referred to as Gods and Goddesses, Deities are spoken of in a way that suggests the universe is their creation, but the opposite is true. Deities are not born but, rather, created by the same forces of the universe that breathe life into the first creatures of a race. There are two methods of creating a Deity: a current Deity can choose a successor for his/her own domain, pass on segments of said domain as sub-domains, or a person can be reincarnated by the forces of the universe as reward for his/her deeds, allowed to rule the domain they were most closely associated with.
The first Deity recorded was one who presided over Nature, whom broke down her domain and passed it down to other individuals when she decided to pass on into death; the first piece, the Domain of Harvest, was passed down to a successful farmer who had lived a fruitful life and wished to live on; the second piece, the Domain of Trees, was passed down to a young lady who used to sing in its boughs and protected it from a local deforestation statute; the third piece, the Domain of Seeds, was passed down to a young boy who had not lived long, but was an expert assistant to his ailing mother in her garden. To become a Deity is to transcend the bounds of life itself. Though a Deity can live amongst regular people just as easily, the experience often changes them in an indescribable way. They can be killed, but no longer age, which leads others to be wary of them and heightens the social gap between Deities and regular folk.
The first Deity recorded was one who presided over Nature, whom broke down her domain and passed it down to other individuals when she decided to pass on into death; the first piece, the Domain of Harvest, was passed down to a successful farmer who had lived a fruitful life and wished to live on; the second piece, the Domain of Trees, was passed down to a young lady who used to sing in its boughs and protected it from a local deforestation statute; the third piece, the Domain of Seeds, was passed down to a young boy who had not lived long, but was an expert assistant to his ailing mother in her garden. To become a Deity is to transcend the bounds of life itself. Though a Deity can live amongst regular people just as easily, the experience often changes them in an indescribable way. They can be killed, but no longer age, which leads others to be wary of them and heightens the social gap between Deities and regular folk.
Notes
All Deities are associated with a specific domain. Each Deity is defined as a God/Goddess of (DomainHere), so use that format in the race section of the application. There are no Deities in control of multiple domains and there are never multiple Deities for one domain.
Deities can opt out of their duties and die permanently, but must pass down their domain to a worthy successor first (either in whole or in sub-domains).
Deities can opt out of their duties and die permanently, but must pass down their domain to a worthy successor first (either in whole or in sub-domains).
Gods of the World's Domains
Anatomy & Looks
Because Deities are transcended versions of regular people,a bulk of the anatomy and general appearance of a Deity relies on what they looked like before becoming one. Most Deities do, however, have some change in appearance to better match their domain, such as a different hair color, eye color, skin texture, or even extra limbs.
Skills
Deities receive an array of powers entirely dependent on the domain they control. A God or Goddess of Flame, for instance, may control all aspects of fire. Deities that hold domain over abstract concepts vary greatly in the abilities they are bestowed, such as God of Sorrow having the power to assuage the sorrow or even instill it, in others. The important part of a Deities skills rests in their complete mastery over them. Veteran Deities are masters of their domain and are naturally Power Rank 6, but even newer Deities are still blessed with a substantial amount of control over the domain, such as would be expected for a God.
Lifespan
Deities do not age but can be killed by conventional means. Deities are quite resilient because of their usually powerful abilities and, as such, are not easy to kill. Also, if one of the Deity's abilities renders it immune to death, its lifespan is that much longer (such as in the case of a Deity of Longevity or Deity of Time).
Half-Breeds
Deities that mate with humans produce Demi-Gods. Demi-Gods either inherit the domain of a parent or a piece of said domain. Demi-Gods display a lesser level of control over their domain, in comparison to full-blooded Deities.